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quinta-feira, 31 de outubro de 2013

Reflexus has been updated!

It's been a while! I've been quite busy and ended up forgetting to post it here: Reflexus has been updated! This update adds six achievements to the game. Most of them are quite simple to unlock so you can give it a try. The game now also allows you to sign in with you g+ account (if any), making it possible to compete with your friends and the world - if the world is not your friend yet - on acquiring the best overall time. Have fun!

Right now I'm working on a new project, but this does not mean that Reflexus is dead. I will eventually come back to make further polishments and more challenging levels.

sexta-feira, 4 de outubro de 2013

Reflexus is out on Google Play!

Koffee Bird is proud with it's very first game! Reflexus is a simple game designed to have quick gameplay (you can play a round in under 2 minutes) but still try to impose some challenge. All you need to do is to tap the correct node of a wheel and get a good average time – however, new symbols on the wheel will appear, adding meaning to the nodes and potentially changing the correct one. Are you fast enough to accept this challenge?

There are a few updates planned, but I'm not sure how long they will take or how big they will be yet.

terça-feira, 1 de outubro de 2013

And then there was coffee

Hello, world! Finally came to light the Koffee Bird group. Well, I call it a group but so far it is only me – however, that does not mean I am alone, since I am receiving help from some great people! Setting up everything has been a running mess with no end in sight, but finally there is a site to Koffee Bird... Actually, a blog, since I'm a starter.

I'm not used to all this stuff yet, but I sure do hope to learn how to be professional over the time. Even though the future is still unclear, Koffee Bird was created as a indie game developer, naturally not necessarily about coffee or birds. If everything goes in a happy rhythm, the very first one might be released pretty soon. Stay with us!

I'll start working with the theme and other stuff on the blog when I get the time and enough knowledge to do so.